
InternScience/Agents-A1 (35B MoE, agentic)

InternScience/Agents-A1 (35B MoE, agentic)
credit: InternScience
input tok/s92.2
decode tok/s348.9
per-agent tok/s10.9
agent Pareto32 · NVIDIA GB10
BF16 (unquantized) · vLLM 0.23.0, BF16, FlashInfer CUTLASS MoE · context-calibrated team of 32 · 20-min timed production loop · Download on Hugging Face ↗.
model dossier
Model sheet
Playable artifacts and benchmark context for this model page.
Road Hopper
1 builds
Robot-Filled Maze Shooter
1 builds
Ribbit Rush
0 builds
- Builds
- 2 recorded outputs
- Method
- team 32 / 20-min build
- Runtime
- vLLM 0.23.0, BF16, FlashInfer CUTLASS MoE
- Quant
- BF16 (unquantized)
- Bench
- 32 agents / 348.9 decode tok/sec
benchmark sheet
Throughput profile
input tok/s92.2
decode tok/s348.9
per-agent tok/s10.9
agent Pareto32 · NVIDIA GB10
aggregate decode tok/secper-agent tok/sechighlight = selected fleet
1 agents30.4 dec30.4/agent · 7.9 in
2 agents55.7 dec27.8/agent · 14.6 in
4 agents90.3 dec22.6/agent · 23.6 in
8 agents137.9 dec17.2/agent · 36.1 in
16 agents228.0 dec14.3/agent · 60.0 in
32 agents348.9 dec10.9/agent · 92.2 in
Highlighted row is the selected build fleet / Pareto knee.
Raw sweep table
| agents | prompt_t/s | agg_gen_t/s | per_agent_gen_t/s | wall_s |
|---|---|---|---|---|
| 1 | 7.9 | 30.4 | 30.4 | 8.43 |
| 2 | 14.6 | 55.7 | 27.8 | 9.20 |
| 4 | 23.6 | 90.3 | 22.6 | 11.34 |
| 8 | 36.1 | 137.9 | 17.2 | 14.86 |
| 16 | 60.0 | 228.0 | 14.3 | 17.97 |
| 32 | 92.2 | 348.9 | 10.9 | 23.48 |
production sheet
Teamwork build
No fan-out: a 32-agent team collaborates on ONE game for a 20-minute timed loop — a lead assigns focus areas, workers improve in parallel, a merger integrates the best, validated each round so it never regresses. Team size comes from the context/teamwork Pareto (single-agent footprint × 1.10 → agents that fit the window). Methodology ↗.
| Game | Score | Seed → Final | Assertions | Rounds | Seed → Final size | Build time |
|---|---|---|---|---|---|---|
| Road Hopper | 61.0 | 61.0 → 61.0 | 6/6 | 2 | 13 → 17 KB | 23 min |
| Robot-Filled Maze Shooter | 71.0 | 71.0 → 71.0 | 7/7 | 2 | 14 → 14 KB | 27 min |
Generated game outputs
Versions are listed first for selection. Embedded outputs remain below for direct review.
Road Hopper 1 versions
road_hopper_agents_a1_teamwork · Road Hopper · team buildfullscreen ↗ · compareRoad Hopper team build Agents-A1
road_hopper_agents_a1_teamworkfullscreen ↗Robot-Filled Maze Shooter 1 versions
maze_agents_a1_teamwork · Robot-Filled Maze Shooter · team buildfullscreen ↗ · compareRobot-Filled Maze Shooter team build Agents-A1
maze_agents_a1_teamworkfullscreen ↗