
Gemma-4-26B-A4B NVFP4 current plain vLLM

Gemma-4-26B-A4B NVFP4 current plain vLLM
credit: NVIDIA / Gemma
input tok/s298.0
decode tok/s785.9
per-agent tok/s16.4
agent Pareto48 · NVIDIA GB10
NVFP4 · vLLM plain serve, 32k context, max 48 sequences · context-calibrated team of 5 · 20-min timed production loop · Download on Hugging Face ↗.
model dossier
Model sheet
Playable artifacts and benchmark context for this model page.
Road Hopper
1 builds
Robot-Filled Maze Shooter
1 builds
Ribbit Rush
0 builds
- Builds
- 2 recorded outputs
- Method
- team 5 / 20-min build
- Runtime
- vLLM plain serve, 32k context, max 48 sequences
- Quant
- NVFP4
- Bench
- 48 agents / 785.9 decode tok/sec
benchmark sheet
Throughput profile
input tok/s298.0
decode tok/s785.9
per-agent tok/s16.4
agent Pareto48 · NVIDIA GB10
aggregate decode tok/secper-agent tok/sechighlight = selected fleet
1 agents28.6 dec28.6/agent · 10.7 in
2 agents58.4 dec29.3/agent · 21.9 in
4 agents107.5 dec27.0/agent · 40.3 in
8 agents185.4 dec23.2/agent · 69.5 in
16 agents318.6 dec20.0/agent · 120.1 in
24 agents457.1 dec19.1/agent · 172.8 in
32 agents562.9 dec17.6/agent · 213.1 in
48 agents785.9 dec16.4/agent · 298.0 in
Highlighted row is the selected build fleet / Pareto knee.
Raw sweep table
| agents | prompt_t/s | agg_gen_t/s | per_agent_gen_t/s | wall_s |
|---|---|---|---|---|
| 1 | 10.7 | 28.6 | 28.6 | 6.71 |
| 2 | 21.9 | 58.4 | 29.3 | 6.58 |
| 4 | 40.3 | 107.5 | 27.0 | 7.14 |
| 8 | 69.5 | 185.4 | 23.2 | 8.28 |
| 16 | 120.1 | 318.6 | 20.0 | 9.64 |
| 24 | 172.8 | 457.1 | 19.1 | 10.08 |
| 32 | 213.1 | 562.9 | 17.6 | 10.91 |
| 48 | 298.0 | 785.9 | 16.4 | 11.73 |
production sheet
Teamwork build
No fan-out: a 5-agent team collaborates on ONE game for a 20-minute timed loop — a lead assigns focus areas, workers improve in parallel, a merger integrates the best, validated each round so it never regresses. Team size comes from the context/teamwork Pareto (single-agent footprint × 1.10 → agents that fit the window). Methodology ↗.
| Game | Score | Seed → Final | Assertions | Rounds | Seed → Final size | Build time |
|---|---|---|---|---|---|---|
| Road Hopper | 61.0 | 61.0 → 61.0 | 6/6 | 4 | 8 → 14 KB | 26 min |
| Robot-Filled Maze Shooter | 61.0 | 61.0 → 61.0 | 6/7 | 3 | 9 → 16 KB | 27 min |
Generated game outputs
Versions are listed first for selection. Embedded outputs remain below for direct review.
Road Hopper 1 versions
road_hopper_gemma4_nvfp4_current_teamwork · Road Hopper · team buildfullscreen ↗ · compareRoad Hopper team build Gemma-4 current
road_hopper_gemma4_nvfp4_current_teamworkfullscreen ↗Robot-Filled Maze Shooter 1 versions
maze_gemma4_nvfp4_current_teamwork · Robot-Filled Maze Shooter · team buildfullscreen ↗ · compareRobot-Filled Maze Shooter team build Gemma-4 current
maze_gemma4_nvfp4_current_teamworkfullscreen ↗