
GLM-5.2

GLM-5.2
credit: Zhipu AI
thinking mode · OpenCode single agent · 1 xhigh subagents split across the two game prompts.
model dossier
Model sheet
Playable artifacts and benchmark context for this model page.
Road Hopper
2 builds
Robot-Filled Maze Shooter
2 builds
Ribbit Rush
0 builds
- Builds
- 4 recorded outputs
- Method
- 1 xhigh subagents
- Runtime
- OpenCode single agent
- Quant
- thinking mode
- Bench
- No local throughput sweep recorded
Generated game outputs
Versions are listed first for selection. Embedded outputs remain below for direct review.
Road Hopper 2 versions
road-hopper_glm-5-2_00 · Road Hopper · v1fullscreen ↗ · compareroad_hopper_glm_5_2_opencode · Road Hopper · GLM-5.2 OpenCode evalfullscreen ↗ · compareRoad Hopper v1 GLM-5.2
road-hopper_glm-5-2_00fullscreen ↗Road Hopper GLM-5.2 OpenCode eval GLM-5.2
road_hopper_glm_5_2_opencodefullscreen ↗Robot-Filled Maze Shooter 2 versions
maze_glm-5-2_00 · Robot-Filled Maze Shooter · v1fullscreen ↗ · comparemaze_glm_5_2_opencode · Robot-Filled Maze Shooter · GLM-5.2 OpenCode evalfullscreen ↗ · compareRobot-Filled Maze Shooter v1 GLM-5.2
maze_glm-5-2_00fullscreen ↗Robot-Filled Maze Shooter GLM-5.2 OpenCode eval GLM-5.2
maze_glm_5_2_opencodefullscreen ↗